![]() Hard to say at the moment how well that will go and whether I'll figure out how to actually get that all working properly, but I'll definitely be trying soon-ish! so splittscreen is meant? Yep, I'm definitely aiming to add some kind of local co-op in future. ![]() :)Īnd I am planning to attempt to integrate some kind of local multiplayer before leaving early access. Plus, the whole game world has been structured around a single player adding full multiplayer would probably mean pretty much starting over and redeveloping most things with multiplayer in mind right from the beginning! But, one day. For now, I'm definitely staying focused on improving single player as much as possible. Originally posted by Sludj Games:Eventually, I'd love to add full online multiplayer to Wrongworld! But, realistically, it's not likely to happen for a long time yet. ![]()
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